Lab

See the idea. Put it to the test.

956 practicals from Kindergarten to Year 12, in 9 subjects. A practical gives the idea, what you need, the steps, what you should see and a safety card. A teacher-led practical gives the idea and its hazards; its method is for tutors on the learning platform.

Review

Reviewed before publication (owner’s confirmation, 24 September 2026). That covers every practical here, and a practical’s page lists the sources its author read.

A safety card on every page

The risk, who supervises and the hazards. The 38 teacher-led practicals show their idea and hazards here; their materials, steps and sources, and any result, control or note that states a number or an amount, are for tutors and administrators on the learning platform.

School laboratory, not for home

207 practicals are medium or high risk. Each says so on its page: In a school laboratory, with a teacher supervising, under the school's risk assessment. Not for home.

Curriculum references

Each practical lists the NSW syllabus outcomes and Australian Curriculum v9 codes it supports. They are references, not a verified or complete curriculum alignment.

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A practical is carried out at the bench, in the classroom or outdoors. A practical with its model not built stands on its own; the page says where a step mentions the model. A calculation and data practical works from published figures by hand, with a calculator or in a spreadsheet. No Lab page includes an interactive model; the Concept Studio holds the demonstrations.

9 practicals

Mathematics · Counting and place value

  1. Mathematics K–6 · Kindergarten

    Seeing how many without counting: dot cards and ten-frames

    Small collections up to 5 can be recognised in an instant from their arrangement, and a ten-frame shows a number and how many more make 10 at the same time.

    Practical, model not builtLow risk
  2. Mathematics K–6 · Kindergarten

    Ten-frames: counting and comparing collections to 20

    A collection keeps the same number however it is spread out, and two ten-frames show a teen number as one full ten and some more, so two collections can be compared by looking at the filled squares.

    Practical, model not builtLow risk
  3. Mathematics K–6 · Kindergarten

    Under the cup: the parts that make a number up to 10

    A collection can be split into two parts in several ways, and knowing one part and the whole tells you the other part.

    Practical, model not builtLow risk
  4. Mathematics K–6 · Years 1–2

    Bead frame: making ten to add and subtract within 20

    Numbers to 20 are ten and some more, so 8 + 5 is solved by moving 2 to complete the ten and seeing 3 left over, and subtraction undoes the same moves.

    Practical, model not builtLow risk
  5. Mathematics K–6 · Years 1–2

    Bundling sticks: tens and ones to 120 and beyond

    Ten ones make one ten, so a large collection is counted by making bundles of ten, and the same number can be named in tens and ones in more than one way.

    Practical, model not builtLow risk
  6. Mathematics K–6 · Years 3–4

    Odd or even: pairing counters

    An even number of counters pairs up with none left over, an odd number has one left over, and pairing shows why two odd numbers add to an even number.

    Practical, model not builtLow risk
  7. Mathematics K–6 · Years 3–4

    Place-value slide: multiplying and dividing by 10, 100 and 1000

    Multiplying by 10 moves every digit one place to the left and dividing by 10 moves every digit one place to the right, because each place is worth ten times the place on its right.

    Practical, model not builtLow risk
  8. Mathematics K–6 · Years 3–4

    Renaming with base-10 materials: numbers to tens of thousands

    Each place is ten times the place to its right, so a number can be traded into different combinations of thousands, hundreds, tens and ones without changing its value.

    Practical, model not builtLow risk
  9. Mathematics K–6 · Years 3–4

    Trading with base-ten materials: regrouping to add and subtract

    When a column holds ten or more pieces, ten are traded for one piece of the next place, and when a column holds too few to take away, one piece of the next place is traded for ten, so the value never changes while the pieces do.

    Practical, model not builtLow risk

For tutors and administrators

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